Guide: Working With OpenStreetMap (OSM)

Article Details



Poster: peterm
Article ID: 1531
Posted: Tue 01 Nov 2016
Approved: Yes

Guide: Working With OpenStreetMap (OSM)


Feature:
Lumion 7 integrates OpenStreetMap to provide rapid in-context and masterplan content to a visualization.



  • This feature makes it possible to import buildings, roads, water, green spaces, and transit infrastructure as simple 3D shapes. The imported model does not does not include satellite imagery and elevation data.
  • This feature is currently in a beta status.
  • Lumion Pro only feature.
  • Rapidly (within minutes) add a whole suburb or city area to your visualization.
  • Simply search for the location and download the map directly in to Lumion as part of its Terrain Tools.
  • Data is from the open source OpenStreetMap.  You can also join and add or edit data, such as adding buildings so that they are then updated in to your map and Scene within Lumion.


Here are the basic steps:

1. Terrain Mode button -> OpenStreetMap button.


   
   
2. Click on the OpenStreetMap On/Off button.  This is similar to the Ocean button, where the whole feature can be turned off to help with visualizing other Scene content, and with Build Mode FPS performance.


 
   
3. Overview of the interface.


   
   
4. Location Search map view opens.  Use this to enter the place you want in the Search field, and to navigate within the map using the navigation icon.


   
   
5. You can zoom in and out of the map, as in Google Maps, to narrow down an area within the Red Location Square.


   
   
6. Once you have the location you want, and have set the Map Range then click on the Download button.



This whole area was built in less than 3 minutes (download and finalisation speeds are dependent on Map Range (size), location and your local connection speeds).
   
   
7. Example of New York City downloaded.


   
   
8. Change which features of the map you want to be visible.  Click on any or all of the checkboxes for water, earth, buildings, land-use, roads.


   
   
9. How the view now looks after changing the Visibility settings.


   
   
10. Leaving OpenStreetMap On, but turning all Visibility items off.  There is now no content to show for the map, but it's still there.


 

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Change Appearance:

11a. Click on the Change Appearance thumbnail.



11b. Select an Appearance to suit from the 6 Presets.



11c. Your OpenStreetMap content has a different look applied to it.




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Some Notes About Using Lumion's OpenStreetMap:
  • on Map Range:  You may notice that the Map Range slider will go to 10.19km for one location, but another one it only goes to a maximum of 8 point something.
      - The map-range is not a fixed size limit: its actually a tile limit (12x12 tiles) and depending on the GPS location, the tiles have a different size (this is inherent to cartography).

  • on Download Speed:  Download speed depends on how popular the location is that you're trying to download.  If the data for that location is not yet present on the server (i.e. you're the first),  then server has to pull the data from its main source.  However, downloading it for a second or subsequent times should be faster since the data will already be cached on the server.  So if you have local data already be cached on the server, it could be faster to download than for someone in another country accessing a different server.  Also, in general cities will have a higher chance of being cached than the suburbs or rural areas.

  • It's part of your Scene data:  The saved map content is saved as part of the Lumion Scene file.  It is not a separate object such as an Imported Model.  So, any updates you do to the Scene, or to the OpenStreetMap are going to include the latest changes in any saved Scene.  This is the same as if editing Lumion Terrain.

  • Adjusting the Height: This is not currently possible.  The map sits at a flat height to the Lumion Terrain effectively at Y=0.  If you have Imported Models for example from Revit where it is using the Survey Point (or even Base Point) and the model is at distance from the Placement Point (pivot), then you need to edit the Height in the Position Dialogue to set the Placement Point below the Lumion Terrain.  Refer our Knowledge Base Article: How do you type in position coordinates for an object?
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See Also: Why are there Holes Cut in to the OpenStreetMap Model?
 
See also our Video Tutorials:
1.
2.






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