Author Topic: Water problem  (Read 2523 times)

anders2606

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Water problem
« on: May 24, 2011, 09:19:17 am »
May 24, 2011, 09:19:17 am
Hello.

I have a small question regarding the water feature. Is it possible to reduce/turn off the amount of "dancing" that objects under water are exposed to?

Also my imported objects dissappear when they are imported, so I have to import them several times, every time with a new name. Any idea?


Can any one help me?

Regards
Anders

Re: Water problem
« Reply #1 on: May 24, 2011, 11:04:32 am »
May 24, 2011, 11:04:32 am
Currently you can't control the underwater 'dancing'. Can you tell us step by step what you tried with the disparaging objects so we can better judge what is happening?

anders2606

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Re: Water problem
« Reply #2 on: May 24, 2011, 11:13:19 am »
May 24, 2011, 11:13:19 am
Currently you can't control the underwater 'dancing'. Can you tell us step by step what you tried with the disparaging objects so we can better judge what is happening?

Thanks for your answer. I have exported a model from 3ds max to .fbx, then I press the "+" in the "import" option in the left-handside menu. Then the models get imported, but not set to library, so next time I want to use the same model, I have to press the "+" to import again. (When I open the "change object" pane, it's just empty.) The program asks me to enter a unique name for the object and when I tried to give it the same name as last time I imported it it sais its not valid. What I don't understand is why the models don't add to library after beeing imported.


Regards
Anders

Gaieus

    Reputation: 44
Re: Water problem
« Reply #3 on: May 24, 2011, 11:24:05 am »
May 24, 2011, 11:24:05 am
Hi Anders,

While I cannot help you with the library problem (although maybe it's just a writing permission thing on your system? Are you working as "administrator" on your computer?), maybe there is some way you can control the water properties if you turn an imported plane into water (i.e. do not add water from the Lumion landscape but make it in your modelling application and just "paint" it water).

Here are some settings that you can more or less control how your water appears. With less hump, the "dancing" is not that strong but of course, you will nee to decrease some of the reflection otherwise it will look like a giant mirror. Experiment with these settings (wish they were available for the "Lumion landscape waters", too)

anders2606

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Re: Water problem
« Reply #4 on: May 24, 2011, 02:10:06 pm »
May 24, 2011, 02:10:06 pm
Hi Anders,

While I cannot help you with the library problem (although maybe it's just a writing permission thing on your system? Are you working as "administrator" on your computer?), maybe there is some way you can control the water properties if you turn an imported plane into water (i.e. do not add water from the Lumion landscape but make it in your modelling application and just "paint" it water).

Here are some settings that you can more or less control how your water appears. With less hump, the "dancing" is not that strong but of course, you will nee to decrease some of the reflection otherwise it will look like a giant mirror. Experiment with these settings (wish they were available for the "Lumion landscape waters", too)

Thank you for the advice. This was also what we found to be the most realistic! This works great to create an under water scene if you just add some fog and adjusts the color of it. Thanks!

Gaieus

    Reputation: 44
Re: Water problem
« Reply #5 on: May 24, 2011, 02:53:45 pm »
May 24, 2011, 02:53:45 pm
What are you actually building (making me curious)
:)

anders2606

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Re: Water problem
« Reply #6 on: May 24, 2011, 03:05:25 pm »
May 24, 2011, 03:05:25 pm
What are you actually building (making me curious)
:)

I'm building a template to use for inserting different subsea installations :) Do any of you know how to remove shadows?

Re: Water problem
« Reply #7 on: May 26, 2011, 09:14:24 am »
May 26, 2011, 09:14:24 am
You can set the shadow brightness high.

anders2606

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Re: Water problem
« Reply #8 on: May 26, 2011, 09:18:55 am »
May 26, 2011, 09:18:55 am
You can set the shadow brightness high.

Hi Ferry

Problem is that I have a lot of fog around and when I take a picture it gets a glowing white light around my objects. And this just got worse when I changed the shadow brightness. Any idea?

Re: Water problem
« Reply #9 on: May 26, 2011, 09:50:04 am »
May 26, 2011, 09:50:04 am
In the next service pack you can adjust the fog brightness.

anders2606

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Re: Water problem
« Reply #10 on: May 26, 2011, 10:34:36 am »
May 26, 2011, 10:34:36 am
In the next service pack you can adjust the fog brightness.

I have e-mailed you about som issues with importing.
Would appreciate if you could get back to me as soon as possible.


Regards
Anders
FMC Technologies