Author Topic: Urban Landscaping  (Read 2240 times)

tug

    Reputation: 28
Urban Landscaping
« on: April 05, 2011, 02:30:32 am »
April 05, 2011, 02:30:32 am
Hi Ferry

Maybe somebody, even  I by myself, previously have talked about this subject.

I miss into landscape options one classical urban situation, where could place an urban model as usual it's. I guess it couldn't be so complicated to use buildings instead mountains as now does Lumion. The results would be more realistic and interesting with few tips, tricks, tweaks and user skill.

Re: Urban Landscaping
« Reply #1 on: April 05, 2011, 10:02:05 am »
April 05, 2011, 10:02:05 am
I have no clue what you are trying to say.

tug

    Reputation: 28
Re: Urban Landscaping
« Reply #2 on: April 05, 2011, 10:11:54 am »
April 05, 2011, 10:11:54 am
Hi Ferry

ok,

Let me explain.... Lumion have automatic landscaping (flat terrain, one mountain or group of mountains...) only with one pick in terrain option..... I ask for in the same way to have an automatic urban landscape where put on our models, have I now clarified the idea?

Re: Urban Landscaping
« Reply #3 on: April 05, 2011, 10:26:25 am »
April 05, 2011, 10:26:25 am
What does a 'general' urban landscape look like then?

Panos T.

    Reputation: 0
Re: Urban Landscaping
« Reply #4 on: April 05, 2011, 11:05:39 am »
April 05, 2011, 11:05:39 am
Lofts you mean something with buildings, roads, something like little town?

tug

    Reputation: 28
Re: Urban Landscaping
« Reply #5 on: April 05, 2011, 12:18:42 pm »
April 05, 2011, 12:18:42 pm
What does a 'general' urban landscape look like then?

maybe a couple of plot land with some generic buildings, and roads... ?

gabrielefx

    Reputation: 6
Re: Urban Landscaping
« Reply #6 on: April 05, 2011, 12:33:41 pm »
April 05, 2011, 12:33:41 pm
ready made cities with buildings, roads, cars, walking people, trees, road signs, etc?

tug

    Reputation: 28
Re: Urban Landscaping
« Reply #7 on: April 05, 2011, 12:59:26 pm »
April 05, 2011, 12:59:26 pm
yeah... somethis generic as mountains landscape... When you insert an urban model into terrain, it's a little extrange have onli mountains on backplate, maybe some like I've said before could be amazing

Frank

    Reputation: 29
Re: Urban Landscaping
« Reply #8 on: April 05, 2011, 01:06:45 pm »
April 05, 2011, 01:06:45 pm
Perhaps something like that, in the brush-section:

tug

    Reputation: 28
Re: Urban Landscaping
« Reply #9 on: April 05, 2011, 01:18:15 pm »
April 05, 2011, 01:18:15 pm
not esactly... I told Artur look at Pixelactive as they create urban landscaping, take a look

mischa

    Reputation: 23
Re: Urban Landscaping
« Reply #10 on: April 05, 2011, 01:56:07 pm »
April 05, 2011, 01:56:07 pm
Hi Loft,

can t check Pixelactive. Navteq took them over, so there is actually nothing to look at. Do you wanna have just a surrounding of buildings, so that we will not look into the sky? And these cities in different types?

tug

    Reputation: 28
Re: Urban Landscaping
« Reply #11 on: April 05, 2011, 01:58:20 pm »
April 05, 2011, 01:58:20 pm
sorry, yes Navtek have bought Pixelactive company and software (and what it happens to users). There are a lot of videos on youtube you can check it

mischa

    Reputation: 23
Re: Urban Landscaping
« Reply #12 on: April 05, 2011, 02:36:56 pm »
April 05, 2011, 02:36:56 pm
sorry, yes Navtek have bought Pixelactive company and software (and what it happens to users). There are a lot of videos on youtube you can check it

will check...