Author Topic: Transparency Alpha Channel  (Read 1333 times)

mischa

    Reputation: 23
Transparency Alpha Channel
« on: December 03, 2010, 11:56:34 pm »
December 03, 2010, 11:56:34 pm
Hi folks,

how can I define a transparency for an object over an alpha channel which I saved into a tif file? I am in the material settings of the object but I can never see where I can activate that.

 

Thx for any help 

Transparency Alpha Channel
« Reply #1 on: December 04, 2010, 12:27:16 am »
December 04, 2010, 12:27:16 am
Hi Misha,

You can apply to your model texture with alpha channel inside. You can do it in your modeler or directly in Lumion in material section.

Tif format is not supported. We recomend to use TGA, DDS, PNG as textute files with alpha channel.

Transparency Alpha Channel
« Reply #2 on: December 04, 2010, 09:30:10 am »
December 04, 2010, 09:30:10 am
Remember to use the Original texture material (we are renaming that) 32 bit BMP is also supported.