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BABE™

    Reputation: 95
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« on: January 22, 2012, 01:35:01 am »
January 22, 2012, 01:35:01 am
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Nico RVArq.com

    Reputation: 58
Re: R.E.D. ?
« Reply #1 on: January 22, 2012, 09:19:05 am »
January 22, 2012, 09:19:05 am
If only it were possible to remove the red question mark. |:(
Minute 3:15, impossible to remove. To the point that I had to leave it in the final animation.
CG CORPORATE HEADQUARTERS, Sant Cugat del Valles, Barcelona.

byzantium1200

    Reputation: 42
Re: R.E.D. ?
« Reply #2 on: January 22, 2012, 10:05:41 am »
January 22, 2012, 10:05:41 am
Without knowing the original library name it looks like it is impossible to restore it. It is a bug that non-existing imported objects can not be deleted.

Re: R.E.D. ?
« Reply #3 on: January 23, 2012, 10:36:11 am »
January 23, 2012, 10:36:11 am
If only it were possible to remove the red question mark.

How to delete the red question mark:

Outdoor model category -> Trash object

byzantium1200

    Reputation: 42
Re: R.E.D. ?
« Reply #4 on: January 23, 2012, 12:15:00 pm »
January 23, 2012, 12:15:00 pm
Thanks Morten.

Re: R.E.D. ?
« Reply #5 on: January 23, 2012, 12:35:26 pm »
January 23, 2012, 12:35:26 pm
What a FANTASTIC secret

I agree, Daz - it should be communicated better, so I've added this information to the Tips, Tricks and Shortcuts thread:
http://lumion3d.com/forum/index.php?topic=2759.

Obviously they never really intended for the question mark to appear that much, since it means that model files have been moved or gone missing.

can someone tell me how to get the original model back in the scene please ?
it just vanished.even though the original 3ds file is in both scenes and library

1) Does the model which has turned into a question mark appear in the Model browser?

2) Did you move the model files before this happened?

3) Could I ask you to zip and upload the (up to) 4 files of the model which isn't appearing? You're welcome to password protect the zip file and email me the download link (morten [at] act-3d.com).

Architectural Innovation

    Reputation: 13
Re: R.E.D. ?
« Reply #6 on: January 23, 2012, 02:22:38 pm »
January 23, 2012, 02:22:38 pm
Daz, you crack me up, bro!

It is indeed a great secret to know though. Thanks for digging.

bob


What a FANTASTIC




Re: R.E.D. ?
« Reply #7 on: January 23, 2012, 06:31:25 pm »
January 23, 2012, 06:31:25 pm
Just double-checking but did you press ALT + Reload Model, so that you could specify which FBX/DAE file to load? You should be able to replace any imported model this way, just bear in mind that if the surface/material names in the logos are different, you will lose the Lumion material assignments.

Excerpt from the Tips, Tricks and Shortcuts thread:

Edit Materials -> (ALT) + Reload Model button: If the name or location of an exported object file (DAE, FBX etc) has changed, this option allows you to manually select the location/name of the file.

Or is this what you're already doing?

Re: R.E.D. ?
« Reply #8 on: January 23, 2012, 06:37:54 pm »
January 23, 2012, 06:37:54 pm
If you have 1 scene, and you want to see what it looks like with 2 different imported models, I would personally:

1) Place both models in the scene and use the Align command to place them in the same spot if necessary (see the Tips. Tricks and Shortcuts thread for more information).

2) Use the Layer functionality to show/hide each of them (see the Tips. Tricks and Shortcuts thread for more information).

Re: R.E.D. ?
« Reply #9 on: January 23, 2012, 06:40:14 pm »
January 23, 2012, 06:40:14 pm
That being said, you can also remove the (up to) 4 Logo A files from the Library folder, and then rename the Logo B files to Loga A.

Just bear in mind that you will have to restart Lumion for that to work (and load the scene again) - if you don't restart Lumion, the old Logo will still be used, even though you have replaced the files.

So as you can see, there are at least 3 options. Let me know if you need more assistance.

Re: R.E.D. ?
« Reply #10 on: January 23, 2012, 06:45:39 pm »
January 23, 2012, 06:45:39 pm
No worries, there's a section about Layers in the Tips, Tricks and Shortcuts thread that covers this issue.

Just make sure that you have turned on Enable Advanced Mode in the Settings menu before proceeding - this will display the 5 Layers at the top of the screen in Build mode (this topic is also covered in the Tips, Tricks and Shortcuts thread).

I don't expect you to know this information by heart - the upcoming video tutorials will make it easier to figure out how to do stuff like this.

LUMION 2: Tips, Tricks and Shortcuts
http://lumion3d.com/forum/index.php?topic=2759.0

About Layers: Layers are useful for organising large projects. The Layer buttons in Build mode allow you to show or hide models. You can also animate the Layers you want displayed in your clips using the Show Layer and Hide Layer effects.

Move models to a Layer: Select the models that you want to move to a Layer using CTRL + rectangular selection. Then choose Context menu -> Selection -> Layer -> Move selection to Layer.