October 07, 2011, 10:18:46 am
It's for optimise lighting of cut people ..The incidence angle of polygon
create no real diffuse lighting ..
The idea is to link this diffuse to the sun + ambient power
Combined with environmental shadows .. ( by the other objects )
The photos of peoples are already lighting ..
With this idea, in same scene, all people have the same lighting !
Just they are in shadow zone or not ..
It's just a idea ..
I hope you will understand ..
& sorry for my english ..!
next : tips for shadows ..