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Author Topic: Shadow Quality  (Read 5053 times)

Member1096

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Shadow Quality
« on: December 22, 2010, 02:53:05 pm »
December 22, 2010, 02:53:05 pm
Anyone know why I am getting shadows with jaggered edges.

Graphics card ATI HD5870. Lumion image quality and resolution set to max.

Shadow Quality
« Reply #1 on: December 22, 2010, 03:06:35 pm »
December 22, 2010, 03:06:35 pm
These edges are artifacts of the shadow map. You can increase the render quality but it results in longer rendering times. When you render a movie they should disappear (filtered out to be exact). Another solution is to increase shadow resolution by decreasing the shadow range.

Shadow Quality
« Reply #2 on: December 22, 2010, 03:09:24 pm »
December 22, 2010, 03:09:24 pm
Since this is a screenshot that has AA it should already be filtered out. AA should also antialias shadow and we always filter the shadows on final render. What's the material type you used? We will check if this is a bug.

Shadow Quality
« Reply #3 on: December 22, 2010, 03:23:16 pm »
December 22, 2010, 03:23:16 pm


 

I found an error in the standard material. In this case AA is not enough to remove jaggies so it needs filtering and filtering should be enabled in final render.

Member1096

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Shadow Quality
« Reply #4 on: December 22, 2010, 03:38:09 pm »
December 22, 2010, 03:38:09 pm
Seems to be the same with any material.

This is a new graphics card, I don't remember seeing this on my old Nvidea

Shadow Quality
« Reply #5 on: December 22, 2010, 04:10:37 pm »
December 22, 2010, 04:10:37 pm
Ok, fixed it for the upcoming release. Should be online later today. It's release candidate 1 of service pack 1.

Member1096

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Shadow Quality
« Reply #6 on: December 22, 2010, 05:42:32 pm »
December 22, 2010, 05:42:32 pm
Excellent