December 01, 2010, 12:04:33 pm
I have to agree with leser21, scaling should be a core function. I thought myself blind too when I could find no controls for it (the logic of your GUI told me they should be where the select and position controls are).
Remko, I think especially the standard library objects need to be scaleable (without the textures changing size) to avoid repetition.
This and the fixed terrain size keep lumion from being useful for me so far (sadly). Oh, and custom terrain textures would be nice too, though not really critical at the moment.
Have you thought about numerical camera positioning (for example for real top-down views)?
Apart from all this, it's great fun playing around with lumion so far (how much more fun would it be if I could even use my Space Pilot for flying around
). Great job, I hope it keeps getting better and better!