Author Topic: Rain in Lumion 3d  (Read 2454 times)

Rain in Lumion 3d
« on: March 30, 2011, 12:50:50 pm »
March 30, 2011, 12:50:50 pm
Hi guys,

How do I made ​​it rain in lumion?

thanks a lot
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www.oneroncer.com

mischa

    Reputation: 23
Re: Rain in Lumion 3d
« Reply #1 on: March 30, 2011, 01:10:19 pm »
March 30, 2011, 01:10:19 pm
Rain or snow is not supported at the moment. But it is planned to be implemented as far as I know...

Re: Rain in Lumion 3d
« Reply #2 on: March 30, 2011, 01:51:41 pm »
March 30, 2011, 01:51:41 pm
thanks buddy, it is a very big shortcoming...

Brian Hengelsberg

    Reputation: 43
Re: Rain in Lumion 3d
« Reply #3 on: March 30, 2011, 03:16:53 pm »
March 30, 2011, 03:16:53 pm
You can add it post-production, just make sure you adjust the cloud and sky brightness settings.

Re: Rain in Lumion 3d
« Reply #4 on: March 30, 2011, 03:26:07 pm »
March 30, 2011, 03:26:07 pm
thanks buddy, but i have another big problem, i import a file from 3ds max, but some parts are coming some parts aren't comnig some parts are broken some materials does not appear please help to me... my msn adress is [email protected]

Brian Hengelsberg

    Reputation: 43
Re: Rain in Lumion 3d
« Reply #5 on: March 30, 2011, 09:08:32 pm »
March 30, 2011, 09:08:32 pm
I would make sure that you do not have issues with backfaces.  Backfaces come into Lumion transparent with no material, which sounds like your issue.  Make sure all polygon faces are front-side material.  You can test this by creating a cube, adding texture to all faces and reversing two faces, add texture to the reversed faces, and import into Lumion.  You will not see the reversed faces, they will look transparent...and if you go into the cube you will see the two reversed faces and not any of the others.  Hope this helps.

tug

    Reputation: 28
Re: Rain in Lumion 3d
« Reply #6 on: April 04, 2011, 03:54:01 pm »
April 04, 2011, 03:54:01 pm
Hi Oneroncer

The problem surely, as said Brian, is due to the backfaces in your model. Be sure all your faces are oriented and don't import both faces from your model (inside/outside) for better performance of your work in Lumion.