Author Topic: Problem with Normal maps and material Editor!  (Read 935 times)

Hamed.Keramatkhah

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Problem with Normal maps and material Editor!
« on: November 01, 2011, 11:15:13 pm »
November 01, 2011, 11:15:13 pm
hi everyone!
we are working on a Virtual tour software using Unreal Engine 3 (UDK) and we are going to use Lumion 3d (free Version) to making a short demo movie for lumion3d.com!
i think we need more realistic result after working on HighPoly and LowPly models,textures and materials :(

Re: Problem with Normal maps and material Editor!
« Reply #1 on: November 02, 2011, 11:34:19 am »
November 02, 2011, 11:34:19 am
Hi Hamed, there's unfortunately a bug in the normalmap lighting function at the moment, so that models that use imported UV coordinates will not produce the right result :(

Stay tuned for a bug fix in the next version.

Hamed.Keramatkhah

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Re: Problem with Normal maps and material Editor!
« Reply #2 on: November 07, 2011, 06:24:29 pm »
November 07, 2011, 06:24:29 pm
Tanks for your reply ;)