Author Topic: Need Help (convert/transform *.fbx/colada files to *.cgr)  (Read 1873 times)

Heidi Sivret

    Reputation: 0
Need Help (convert/transform *.fbx/colada files to *.cgr)
« on: August 03, 2011, 04:01:45 pm »
August 03, 2011, 04:01:45 pm
Hi every one

I am currently working with Lumion.  And I need to add some animated models to my Lumion.  For now only the way is having *.cgr files and I dont have Quest3d neither I dont know how to use it. So I hafe some fbx and colada files that are animated 3d models. and I need them to convert/transform cgr file. So I can import it to lumion and use them.

If you are able to this please contact me with the information you need and I need.

Thanks

cpercer

    Reputation: 20
Re: Need Help (convert/transform *.fbx/colada files to *.cgr)
« Reply #1 on: August 03, 2011, 06:36:19 pm »
August 03, 2011, 06:36:19 pm
The only people able to do this are the developers, since Quest 3D v5 is required and is not yet released.  As an alternative, you could purchase the Lumion Ultimate license and import your animated collada and fbx files.

See3D.be

    Reputation: 16
Re: Need Help (convert/transform *.fbx/colada files to *.cgr)
« Reply #2 on: August 03, 2011, 06:53:39 pm »
August 03, 2011, 06:53:39 pm
In case its not a bone animation you can do it with quest3d 4.3.2  your self.

Heidi Sivret

    Reputation: 0
Re: Need Help (convert/transform *.fbx/colada files to *.cgr)
« Reply #3 on: August 03, 2011, 07:14:09 pm »
August 03, 2011, 07:14:09 pm
Does Lumion Ultimate license let me animate the colada file in the lumion?

It is actually very easy animation all I need some humans sitting on a chair and waving their hands. that's it.

I got these human models that they are waving their hand in 3ds max and I can convert them to colada but when I import them in lumion they come just as the first scene and they don't animate.

Unfortunately I dont have quest3d and cant purchase it just for a converting. If any body out there can help me about this I would really appreciate it.