Author Topic: My whises in next update...  (Read 1277 times)

My whises in next update...
« on: February 14, 2012, 03:38:53 pm »
February 14, 2012, 03:38:53 pm
Lumion rocks, i will buy it sure but i need a bit more implements:
1- A population tool to place populating objects in selected polygons or something similar, could be nice if you could populate objects along a spline or something similar too.
2- Glass and materials transparency slider
3- .exe export and should be iphone and mobile export.
4- Posibility to render planar proyections as Floorplan, front, rear... etc
5- Would be nice the posibility to render out quictime panoramas and objects.

Thats all for me at the moment, I know you work hard and we are so much people to attend all our wishes, but thanks to hear me...

Re: My whises in next update...
« Reply #1 on: February 14, 2012, 03:45:20 pm »
February 14, 2012, 03:45:20 pm
Thanks for your suggestions.

Re: My whises in next update...
« Reply #2 on: February 14, 2012, 03:46:20 pm »
February 14, 2012, 03:46:20 pm
impossible-??????
NOT FOR LUMION

Re: My whises in next update...
« Reply #3 on: February 14, 2012, 06:16:58 pm »
February 14, 2012, 06:16:58 pm
Great image omg...

Re: My whises in next update...
« Reply #4 on: February 14, 2012, 09:32:41 pm »
February 14, 2012, 09:32:41 pm
Lumion after the next update, then  :-D

Re: My whises in next update...
« Reply #5 on: February 14, 2012, 09:40:48 pm »
February 14, 2012, 09:40:48 pm
 :D
lol

tug

    Reputation: 28
Re: My whises in next update...
« Reply #6 on: February 14, 2012, 10:13:17 pm »
February 14, 2012, 10:13:17 pm
  :D :D :D :D :D

Re: My whises in next update...
« Reply #7 on: February 15, 2012, 10:59:34 am »
February 15, 2012, 10:59:34 am
Good suggestions. As mentioned before there's not a big chance we will ever start doing exe export because it's an entirely different game but the rest sounds reasonable. I think all those topics came up in discussions at some point but no concrete plans yet for them. I am looking into methods to effectively render glass but for now it's just out of curiosity. The good news is we will probably be able to render realistic properly layered glass at some point.