Author Topic: Mouse Maneuvers  (Read 4231 times)

David William Edwards

    Reputation: 3
Mouse Maneuvers
« on: November 09, 2011, 12:21:17 am »
November 09, 2011, 12:21:17 am
Not coming from the gaming world and having used many other 3D interfaces, I found Lumion’s mouse controls odd. I don't care for keyboard commands for view controls and prefer to leave those for command Hotkeys. Although I do miss a simple "Orbit", I found with some practice I started getting around with just the mouse in Lumion pretty effectively.

Here are the options I'm finding I use most often:
View Direction is controlled by holding the Right Mouse button
Panning (including Up/Down) is controlled by holding the Middle Mouse button
Zooming In/Out is controlled by Scrolling the mouse wheel in and out
(Note: the Shift Accelerator applies to Panning and Zooming)

Doing an "Orbit" can be done by moving the mouse from side to side while alternating between holding down the Middle Mouse button and then switching to the Right mouse button. It takes a bit of practice, but works - start slowly at first.

To do an Orbit to the Right, hold down the Right Mouse Button and move the mouse to the left. Then switch to holding down the Middle mouse button and moving the mouse to the Right. You end up getting a back and forth motion as you Orbit.

To do an Orbit to the Left, hold down the Right Mouse Button and move the mouse to the right. Then switch to holding down the Middle Mouse button and moving the mouse to the Left.

It helps when you Pan to slightly overshoot the "center of attention" beyond the cursor.

Hope this helps - keep those cards and letters coming!

David William Edwards

palosanto

    Reputation: 0
Re: Mouse Maneuvers
« Reply #1 on: December 01, 2011, 08:47:07 am »
December 01, 2011, 08:47:07 am
Thanks for the tip.   I'm also struggling a bit with the navigation ...  I miss the most the ability to orbit around the center of the scene so that if an object is there I can rotate around it as opposed to the default action right now on the right button which assumes that the camera is stationary and looking around itself.   At least there could be a key combination for example pressing ctl while moving the right mouse button could switch from fixed camera to fixed target