July 16, 2012, 12:06:40 pm
Please how can i make this mirror wall reflection this man and what is the suitable setting for mirror glass of lumion3d for this issue
It is not yet possible to achieve perfect planar reflections for mirrors etc in Lumion.
You will not be able to create a perfect mirror (unless you actually create an exact mirrored copy of the scene, behind the mirror).
Reflections in Lumion rely on a single 360 degree panoramic reflection texture which is projected onto all reflective materials, such as the wall on your screenshot.
This 360 degree panoramic reflection texture is rendered high above the scene by default.
If you want to change the position of this 360 degree panoramic reflection texture, you will have to add the
Reflection Control object to your scene (
Lights -> Utilities -> Reflection Control). This lets you specify the position where the 360 degree panoramic reflection texture should be rendered at.
However, even if you move the
Reflection Control object into your room, just bear in mind that you will still not be able to achive perfect reflections. The closest you get is an approximation.
TIP: In some situations, the best position for the
Reflection Control object is at the camera position.