Author Topic: Material Problem with glass  (Read 2155 times)

Derekw

    Reputation: 32
Material Problem with glass
« on: March 01, 2012, 12:48:29 am »
March 01, 2012, 12:48:29 am
I'm wondering if someone might be able to help. I seem to have a little problem with applying the glass material to my imported sketchup model.

When I select the windows of my building and apply the glass material in Lumion I get the wrong texture. e.g. concrete. All the other textures in Lumion work fine. For example I can apply grass, tiles or brick textures in Lumion - even to my problem windows (which doesn't look very good - I'ld rather glass).

The model looks fine in Sketchup. eg. windows are glass material.

The glass texture works fine for all my other models, so it is probably a problem with my sketchup model. Maybe a material has got corrupted along the way. I have also tried re-applying them in Sketchup and re-loading the model. To no avail.

Should I delete all the textures from the .lib file and then re-apply them from scratch?

Any ideas would be much appreciated.

Re: Material Problem with glass
« Reply #1 on: March 01, 2012, 11:47:19 am »
March 01, 2012, 11:47:19 am
Hi Derek, does it work if you export the glass object separately and try to apply a glass material to it?

If it still doesn't work, can you upload the glass object in SketchUp format, so we can take a look?

Derekw

    Reputation: 32
Re: Material Problem with glass
« Reply #2 on: March 01, 2012, 12:14:22 pm »
March 01, 2012, 12:14:22 pm
Hi Morten,

As I expected, it wasn't a Lumion problem. The original building model came to me from 3DS. I think there were some faces with different textures either side. eg. glass in front, concrete behind. Anyway, problem solved.

Also, is there a reason why trees sometimes shake wildly while making an animation? This seems to happen often even when wind speed is low?

Thanks

Re: Material Problem with glass
« Reply #3 on: March 01, 2012, 12:28:56 pm »
March 01, 2012, 12:28:56 pm
Anyway, problem solved.

Good to hear that.

Also, is there a reason why trees sometimes shake wildly while making an animation? This seems to happen often even when wind speed is low?

This has been resolved in the upcoming 2.1 Build 4:
http://lumion3d.com/forum/index.php?topic=3436.msg22133#msg22133