Author Topic: Lumion 2.0 Lighting Question  (Read 1354 times)

cpercer

    Reputation: 20
Lumion 2.0 Lighting Question
« on: December 05, 2011, 05:12:21 am »
December 05, 2011, 05:12:21 am
What will be the method for using streetlights or other lighting assets in Lumion 2?  Will the premade light poles in the library be capable of emitting light and if so, will they be timed to "come on" when the sun sets?  How will my assets integrate with the Lumion lights?  Will there be a light emitting material with slider values to manipulate light type, spot angle, direction, color, brightness etc. which I can apply to my assets (lamps, streetlights, windows)?  I don't want to have to place and keep track of two objects (asset and light) to get the desired effect. |:(

Re: Lumion 2.0 Lighting Question
« Reply #1 on: December 05, 2011, 11:44:33 am »
December 05, 2011, 11:44:33 am
There will be more information about lighting (and other features) soon.

z283995595

    Reputation: 0
Re: Lumion 2.0 Lighting Question
« Reply #2 on: December 08, 2011, 09:39:07 am »
December 08, 2011, 09:39:07 am
When it issued ???

Re: Lumion 2.0 Lighting Question
« Reply #3 on: December 12, 2011, 06:21:34 pm »
December 12, 2011, 06:21:34 pm
Not yet.