March 11, 2011, 11:25:59 pm
I'm getting some strange results with bumpmaps when importing my models with cutom UV's. The bumpmaps work fine when scaling the UV's within Lumion. However, when using a scale of 0 (custom UV) the bumpmaps seems to take on a negative value. I have attached some images for reference. This also happens when using Lumion's preset materials. I'm using the Updated Demo.
1st image: custom UV's with inverted bumpmap
2nd image: scaled UV's with correct bumpmap