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Author Topic: inverted bumpmap with custom UV's  (Read 3057 times)

Member1980

    Reputation: 1
inverted bumpmap with custom UV's
« on: March 11, 2011, 11:25:59 pm »
March 11, 2011, 11:25:59 pm
I'm getting some strange results with bumpmaps when importing my models with cutom UV's. The bumpmaps work fine when scaling the UV's within Lumion. However, when using a scale of 0 (custom UV) the bumpmaps seems to take on a negative value. I have attached some images for reference. This also happens when using Lumion's preset materials. I'm using the Updated Demo.

1st image: custom UV's with inverted bumpmap
2nd image: scaled UV's with correct bumpmap

Ferry

    Reputation: 0
Re: inverted bumpmap with custom UV's
« Reply #1 on: March 12, 2011, 04:41:18 pm »
March 12, 2011, 04:41:18 pm
Can you post your model?

Member1980

    Reputation: 1
Re: inverted bumpmap with custom UV's
« Reply #2 on: March 12, 2011, 06:06:12 pm »
March 12, 2011, 06:06:12 pm
I can't post the Lumion file because I'm trying out the Demo Update. I have posted the collada file which is just a simple UV mapped box. Same problem occurs with all my models regardless of the imported format.

Ferry

    Reputation: 0
Re: inverted bumpmap with custom UV's
« Reply #3 on: March 13, 2011, 08:30:33 am »
March 13, 2011, 08:30:33 am
Thank you we will take a look.