August 16, 2011, 08:23:34 pm
Our project is a large indoor-landscape, consisting of plenty custom and many landscape elements (trees, water etc.) as well. I imagine we could bake most textures with shadows, except for objects placed from the Lumion library. I know from a few modeling packages that it´s possible to set objects to neither receive nor cast shadows. Since there is no interior lighting option in Lumion yet, is it possible to render parts of the surrounding building in the above way, opaque but non shadow casting? More specifically, could the ceiling be set to appear textured and still have the sun pass trough and cast shadows on the indoor-landscape?
Any help will be gladly appreciated, as we have yet to decide whether we should consider Lumion for this job or not.