Author Topic: Import from FBX to Lumion got problem  (Read 2075 times)

mrbin

    Reputation: 0
Import from FBX to Lumion got problem
« on: October 08, 2011, 12:39:29 pm »
October 08, 2011, 12:39:29 pm
I have a file export from arltantis to .Fxb and import to Lumion.But it has a problem that the object is rotated like this picture below.How can I do? Plz helpppp!  ???

Re: Import from FBX to Lumion got problem
« Reply #1 on: October 08, 2011, 05:15:40 pm »
October 08, 2011, 05:15:40 pm
I have't test arltantis exporter so far. Is there an exporter option to switch Z<->Y axis?

Gaieus

    Reputation: 44
Re: Import from FBX to Lumion got problem
« Reply #2 on: October 08, 2011, 05:34:56 pm »
October 08, 2011, 05:34:56 pm
I have't test arltantis exporter so far. Is there an exporter option to switch Z<->Y axis?

Indeed that MUST be the case. In Lumion (also) the y and z co-ordinates are swapped (comared to some other applications) the y axis pointing up. I do not use Artlantis either but what I know is that I have to swap the y/z co-ordinates in the SketchUp FBX exporter options when exporting to Lumion (or many other software).