Author Topic: How to combine two different lumion scenes into one scene  (Read 9984 times)

euler0312

    Reputation: 0
How to combine two different lumion scenes into one scene
« on: June 27, 2012, 06:29:37 am »
June 27, 2012, 06:29:37 am
Hi
Is anyone can tell me how to combine two different scenes into one scene
We are a group
Each one edit particular model
Then we will combine these scences together
But it didn't work this ideal

 

RAD

    Reputation: 32
Re: How to combine two different lumion scenes into one scene
« Reply #1 on: June 27, 2012, 11:20:32 am »
June 27, 2012, 11:20:32 am
I think you need to go PRO for that option.

Gaieus

    Reputation: 44
Re: How to combine two different lumion scenes into one scene
« Reply #2 on: June 27, 2012, 11:48:47 am »
June 27, 2012, 11:48:47 am
I am not even sure you can do that in Pro. I mean this would mean "merging" scenes and in Pro, though you can load a scene saved from Pro, that is just a single scene and is not added to any currently open scene (to my best understanding at least - please, someone tell me if I am wrong).

Re: How to combine two different lumion scenes into one scene
« Reply #3 on: June 27, 2012, 01:00:01 pm »
June 27, 2012, 01:00:01 pm
Is anyone can tell me how to combine two different scenes into one scene
We are a group
Each one edit particular model
Then we will combine these scences together

Hi euler0312, it is not yet possible to merge 2 or more scenes in Lumion.

If each of your team members is working on a separate user-imported model in Lumion (i.e. changing the materials), you can however copy the team members' model files to a single PC and assemble them in a "master" scene. Just bear in mind that only the models can be merged, none of the weather settings, movie clips or entourage models will be included.

Each user-imported model consist of up to 4 files.

The files are located in Documents/Lumion 2/Library (or in Documents/LumionFree 2/Library if you're using 2.1 B3 or earlier).

Simply copy the relevant model files from the team members' PCs to the "Master PC" and restart Lumion so that the imported model browser is refreshed.

jimmy3d

    Reputation: 11
Re: How to combine two different lumion scenes into one scene
« Reply #4 on: October 30, 2013, 12:10:08 am »
October 30, 2013, 12:10:08 am
I realize this is an older topic, but we too are wondering if it is possible to merge scenes together... yet ???  maybe in 4?

We would purchase another license if we could have 2 people working on the same scene, then at the end of the day concatenate the 2 into a master scene.

We would need to combine stock features and models (trees and objects) as well as custom meshes and textures.

Any thoughts ???

Thanks ahead,
jimmy

Jared G.

    Reputation: 36
Re: How to combine two different lumion scenes into one scene
« Reply #5 on: October 30, 2013, 12:54:27 am »
October 30, 2013, 12:54:27 am
Well lets think about what we can currently move from scene to scene

- material sets
- movie effects
- import library

So you could do the initial import of your model, save the scene and copy it to other computers.

One person will work on the 'master file'. This person will populate the scenes with the model libraries and shoot all the camera paths for all the separate clips.

Another person will apply the materials to the model and save the material set to import to the master. They could then take a few stills in photo mode and create the movie effects. Then save the file with a different file name and send it back to the first person.

First person opens up the second scene, copies the movie effects, opens the master scene, then pastes the movie effects. Then they just have to import the material set.

You could even have a third person that does nothing but enhances the model geometry of your user import library. A quick reloading of the scene will automatically update all imported models.

I have no idea how well this would line up, timing wise. But it would be interesting to attempt.

jimmy3d

    Reputation: 11
Re: How to combine two different lumion scenes into one scene
« Reply #6 on: October 30, 2013, 01:24:43 am »
October 30, 2013, 01:24:43 am
Well lets think about what we can currently move from scene to scene

- material sets
- movie effects
- import library



Coolieo Jared,

So once we have a large set of buildings imported into a scene... One person could move onto placing vegetation, and the other could spend time setting up the materials and textures.  And then we could combine the two scenes...

Makes practical sense. Would we technically be able to do this type of procedure(s)?

Thanks!
 :-D

Jared G.

    Reputation: 36
Re: How to combine two different lumion scenes into one scene
« Reply #7 on: October 30, 2013, 01:42:56 am »
October 30, 2013, 01:42:56 am
Ya just copy the materials and movie effects to the file with the vegetation and what not.

It might be not very well known, perhaps because its not exactly stated it is possible... but you can indeed copy the movie effects from scene to scene. For example, load the "Materials Demo" example and copy those sexy movie effects and paste them into one of your projects. Doing this really helped me see how the different effects can be used to produce a properly stylized video.

jimmy3d

    Reputation: 11
Re: How to combine two different lumion scenes into one scene
« Reply #8 on: October 30, 2013, 01:49:23 am »
October 30, 2013, 01:49:23 am
where is the movie effects "file" located?

Jared G.

    Reputation: 36
Re: How to combine two different lumion scenes into one scene
« Reply #9 on: October 30, 2013, 01:53:23 am »
October 30, 2013, 01:53:23 am
the copy and paste buttons are here in movie mode. when you copy it, you can actually load a completely different project and then paste the effects into it.


Re: How to combine two different lumion scenes into one scene
« Reply #10 on: October 30, 2013, 11:11:44 am »
October 30, 2013, 11:11:44 am
There is another or additional way of working, so long as things are kept in synch.

And that's to use one of the specific features of Lumion Pro for collaborative work.  Simply export the scene to LS3 (or LS4 when released) and pass on to another person to add their bit, then they export to LS3 and pass on etc.  This tends to be a somewhat linear workflow, but is part of the purpose of the Pro version.

Ideally, have someone build a 'master template scene' with scene and layout re based on known areas and layout, add the trees and fixed non-iterative content, then when the buildings are ready they can be added in to the master and (preferably) saved out to a build version.

Also, as Morten mentioned in earlier post, someone could work on the models (and finalising materials), then do a file copy and paste to the 'master' project folder, where its only a matter of placing in the scene.

Chimp

    Reputation: 2
Re: How to combine two different lumion scenes into one scene
« Reply #11 on: February 21, 2014, 02:37:11 am »
February 21, 2014, 02:37:11 am
The problem we have discovered is not being able to save the camera paths from one scene to another. I would ideally like to be setting up the cameras in a basic version of the scene while my partner decorates the master scene with custom models and them import or copy and paste my cameras into her scene.

Or is there perhaps a way to dig into the code of a scene and extract camera info or something from one scene and embed it to another?  I'm not a programmer but if there is any kind of work around like this that the devs could think of please let us know.


Jared G.

    Reputation: 36
Re: How to combine two different lumion scenes into one scene
« Reply #12 on: February 21, 2014, 02:42:39 am »
February 21, 2014, 02:42:39 am
The problem we have discovered is not being able to save the camera paths from one scene to another.

Ctrl+(number) to save camera position
Shift+(number) to load camera position

Chimp

    Reputation: 2
Re: How to combine two different lumion scenes into one scene
« Reply #13 on: February 21, 2014, 02:59:46 am »
February 21, 2014, 02:59:46 am

So you're saying I can save my camera positions using ctrl+numbers then open a completely new scene and use shift+numbers to recall those same camera positions? Not sure I'm following you correctly. I know I can do this within the scene but not sure it works across different scenes.

Re: How to combine two different lumion scenes into one scene
« Reply #14 on: February 21, 2014, 10:21:55 am »
February 21, 2014, 10:21:55 am
Hi Chimp, what you're describing is indeed not possible.