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Author Topic: How does Lumion render Stereoscopic Output?  (Read 4621 times)

Member1164

    Reputation: 32
How does Lumion render Stereoscopic Output?
« on: April 06, 2012, 08:22:53 am »
April 06, 2012, 08:22:53 am
I've been experimenting with Stereo output, aka "3D", and I noticed that Lumion 1.0 Ultimate seems to render each frame twice (for each eye), in full size, but scales each to 50% width before saving the output. Also, render time for each final frame more than doubles, confirming my theory. Is this true? Does Lumion actually trashes half the pixels it renders when in "3D mode"? If that's the case, how can I get the full output? For example, for a 720p animation, how can I get it to save as a 2560 x 720 image sequence instead of scaling it down to 1280 x 720 (making the image fuzzy in the process)?

Member1164

    Reputation: 32
Re: How does Lumion render Stereoscopic Output?
« Reply #1 on: April 06, 2012, 08:45:22 am »
April 06, 2012, 08:45:22 am
What I really mean is:

It seems that Lumion is rendering "3D" in full width.
The output is only half width.

How can I get the full width file OR get two separate sequences for each eye?
I don't care if I have to replace/hack a Lumion file, I really want full width output.

Re: How does Lumion render Stereoscopic Output?
« Reply #2 on: April 06, 2012, 09:11:18 am »
April 06, 2012, 09:11:18 am
How can I get the full width file OR get two separate sequences for each eye?
You can't. Lumion renders 3D images in side-by-side format by default.

There's more information here:
http://lumion3d.com/forum/general-discussion/3d-projection-design-in-lumion/msg24095/#msg24095
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