Author Topic: FATAL : LUMION WENT OUT OF MEMORY  (Read 6247 times)

ongiebotz

    Reputation: 0
FATAL : LUMION WENT OUT OF MEMORY
« on: September 03, 2011, 03:13:59 am »
September 03, 2011, 03:13:59 am
Greetings maam and sir.
there is a huge problem that i always encounter when entering lumion
I am only using a free version but i am planning to buy the licensed version.
But these errors made me think that I might happen in the future when
I buy the licensed versions.

Whenever I import a file into Lumion, It is a 40mb collada file exported from sketchup.
When placed into the scene, Lumion is saying that "LUMION:went out of memory".
Why is it that when I imported the file, it appears that lumion has low on memory?

these are the screenshots for better reference.
Plese look further into this error. thanks.

( I tried lumion for my three computers, the error keeps on popping out. Thanks)

See3D.be

    Reputation: 16
Re: FATAL : LUMION WENT OUT OF MEMORY
« Reply #1 on: September 03, 2011, 09:30:02 am »
September 03, 2011, 09:30:02 am
Try to export the scene in 2 seperate dae files and import the 2 seperated file one by 1.
Probably you are using a win32 pc.

Gaieus

    Reputation: 44
Re: FATAL : LUMION WENT OUT OF MEMORY
« Reply #2 on: September 03, 2011, 09:31:42 am »
September 03, 2011, 09:31:42 am
Hi Jimenez (Jimnez?),

Well, 3D.be beat me to answering but here is mine anyway:

Your system has only 2Gb of memory. This can cause this (and happened to me as well although I have double as much - that file was about the same size). To me, the solution was to break down the model into smaller pieces and export/import thos pieces separately. If you make sure that the axis origin of these pieces is the same in SU, you can easily align them later in Lumion.

Best would be to select a bunch of objects in SU and make them a component. Right click on the new component and change the axis to something you can remember (say the current world origin). Right click again > save as... then delete from your ile.

Go on with other objects like this. Try to break it down into two files first if it still does not work, into three files or four....

Now you can open these "parts" separately and import them into Lumion.

There is of course a drawback of this method: you will need to apply/tweak materials separately to each, imported model part. Best would be therefore to try to break your model down by parts with different materials anyway. There is even a plugin that explodes your model and regroups it by material (although this may be an overkill, it was created for this specific purpose)
http://www.smustard.com/script/GroupByTexture

ongiebotz

    Reputation: 0
Re: FATAL : LUMION WENT OUT OF MEMORY
« Reply #3 on: September 03, 2011, 11:29:28 am »
September 03, 2011, 11:29:28 am
Oh I see. So chopping the files would
probably solve the problem?

Yes I am using win32 I think. Is there a problem
with this kind of Pc sir? is it not
advisable to use it for lumion?
im planning to buy a new rig that is very compatible
for lumion. do you have any suggestions sir?

Thanks mr. Gaieus.

That is a very excellent suggestion. I will try that
later on. Thanks again sir for your detailed
explanation. The plugin that explodes the model
and regroups by material, is a plugin of
lumion? thanks again.

Gaieus

    Reputation: 44
Re: FATAL : LUMION WENT OUT OF MEMORY
« Reply #4 on: September 03, 2011, 11:45:50 am »
September 03, 2011, 11:45:50 am
Well, my (several year-old) desktop is also Win 32 bit (XP) but I have somewhat more RAM (altogether 4Gb but a 32 bit OS can only handle some 3.4 Gb of that). My video card is also similar to yours (nvidia geforce 9600 GT) but has 1Gb of memory. Even this way I have experienced the issue so when buying a new computer, try to get a 64 bit system with lots of RAM (some 8 Gb would be good as a starter) and a video card that is better / more modern on one hand and has more RAM. You can find lots of discussions on suggested video cards here.

As for the plugin: no, that's a SketchUp plugin. Here is how you should install SU plugins:
http://www.smustard.com/faq/index.php?action=artikel&cat=5&id=1&artlang=en

Now if you choose this way of exporting (again, I am not sure if this is the best or ideal way), after you made these groups by material, you need to follow the steps below to be able to put your model together in Lumion:

  • Right click on each group and make a component.
  • Again, right click on each (now already) component and change the axis placing the axis of each component to the same place (say the SU origin).
  • Do the "Save as..." and export separately steps that I wrote above with each component
  • Now when you import everything into Lumion, align the individual component parts this way:
    http://lumion3d.com/forum/index.php?action=dlattach;topic=1838.0;attach=2750;image

Thinking of this method, I am not sure if this would be the easiest (especially if you have many materials in your model). After aligning the components in Lumion, their pivot point would be in the same place and it would be hard to select them individually to tweak the materials. Maybe you should do this when importing and align them only later.

This would also make it very hard to update your model later but then who knows...

ongiebotz

    Reputation: 0
Re: FATAL : LUMION WENT OUT OF MEMORY
« Reply #5 on: September 03, 2011, 11:59:41 am »
September 03, 2011, 11:59:41 am
Sir I salute you for your time
and effort in explaining
those things to newbies like
me. Thank you very much sir.
Very much appreciated. :)