Author Topic: Exe Publishing request  (Read 6838 times)

gerardr

    Reputation: 0
Exe Publishing request
« on: November 22, 2011, 03:01:33 am »
November 22, 2011, 03:01:33 am
The stand alone viewer question was never answered. Will it be available for this release?

It's one of the major things holding this software back as you cannot show realtime to customers. If I wanted images or video I would just render in Max. If it had this would be a fantastic tool.

Exe Publishing request
« Reply #1 on: November 22, 2011, 07:51:50 am »
November 22, 2011, 07:51:50 am
The stand alone viewer question was never answered. Will it be available for this release?

It's one of the major things holding this software back as you cannot show realtime to customers. If I wanted images or video I would just render in Max. If it had this would be a fantastic tool.
No stand-alone output is planned for Lumion 2.

stucki

    Reputation: 32
Exe Publishing request
« Reply #2 on: November 22, 2011, 09:12:50 am »
November 22, 2011, 09:12:50 am
sorry to hear this. its a little bit riddiculous i think.

a while ago (promoting lumion 1) you promised this stand alone viewer. you told us there was already something like that and you were testing it internally. it wouldnt be to long before we could beta-test.

this was one of the main reasons for buying lumion for our company !!!

we have a very huge customer who will pay very good for a realtime model of their firm, and i promised them it would be possible with lumion in the future because of your promise.
other customers are interested in this too.

either i do not really understand the problem.

i think all we need is lumion version without any functionality.
only theatre mode and the load option. thats all for me. cant be to hard to do ?

my customer has the hardware power to keep the model running.
you can count us in as lumion 2.0 Ultimate buyer, but we really need the player


ramdy

    Reputation: 0
Exe Publishing request
« Reply #3 on: November 22, 2011, 10:20:39 am »
November 22, 2011, 10:20:39 am
Why not using Quest3d for standalone? Of course it will require more effort as the price for flexibility but it has a visual programming environment and editors. (Don't understand why it is not being said/promoted by Act3d). Lumion itself is a product made with Quest3d.
http://support2.quest3d.com/index.php?title=QFramework_overview

Edit: Did you think about the monster-PC your customer will need to run your hyphotetical lumion standalone?

Michael Betke

    Reputation: 35
Exe Publishing request
« Reply #4 on: November 22, 2011, 11:52:56 am »
November 22, 2011, 11:52:56 am
Why should they release a stand-alone version if good paying customers buy a lumion license for themselfs to show the project to their clients in their offices?? Its much more income for Act-3D.
At least two of my clients bought Lumion themselfs making another 1600€ for Act-3D. Plus one plugin which has been used in the projects. So around 2000€. If more people do it there is definitly a benefit to hold it back.

At the moment Lumion rules the arch-viz market for real-time (subjective impression). Until a strong competitor arrives it won't change. And I don't believe this Speedtree licensing fairy tale to hold back the stand-alone.

FabioHFernandes

    Reputation: 7
Exe Publishing request
« Reply #5 on: November 22, 2011, 11:55:28 am »
November 22, 2011, 11:55:28 am
People

Anyone who has played a little bit with quest3d knows that is possible (even easy, someone could say), to acomplish that...hiding all the icons in the GUI, and leaving only the load button is one way to do that, i think...

The problem isnt money, because i know that my clients would pay gladly for a Lumion´s new license, if they could have the possibility to show their projects in real time

A big-ass machine, would not be necessary because Lumion wont use it´s power anyway (runs only in one GPU, and not so good with professional cards)...we would have to stick to the basics anyway...

So what is the real issue on doing that?

Exe Publishing request
« Reply #6 on: November 22, 2011, 12:48:45 pm »
November 22, 2011, 12:48:45 pm
Why not using Quest3d for standalone? Of course it will require more effort as the price for flexibility but it has a visual programming environment and editors. (Don't understand why it is not being said/promoted by Act3d). Lumion itself is a product made with Quest3d.
http://support2.quest3d.com/index.php?title=QFramework_overview

Edit: Did you think about the monster-PC your customer will need to run your hyphotetical lumion standalone?

It's true that we have internal tests for research but this does not mean exe publishing will appear in Lumion any time soon. It's best to rely only on officially published information about Lumion when you promise things to clients. These tests are often used to learn more about the technology.

The forum is an open system for us to stay in contact with our customers and it's an oppertunity for our customers to get a better insight of what is going on with Lumion. The forum is great to get early news and previews. The open dialog is only made possible by the informal nature of the foruml. As long as something is not officially confirmed it can still go all ways.

Exe publishing is a different game. The requirements are different so the GUI needs to be different and the capabilities should be different. When we started Lumion we had the idea that we might some day add exe output but now we think that it is in everyone's interest to deal with this differently.

One option might be an interective output method for Lumion which fits better with the whole idea of what Lumion is. Another option is to create a specialized tool for exe creation. A third option is to expand Quest3D so it 's just as easy for creating exe's as Lumion is for movies. As I said before Quest3D is already going a bit in the direction of the third option but I'm not sure this is a good final solution for exe production.

In any way it's not a decission we made to sqeeze more cash from customers. We believe we want to keep Lumion nice and simple as it is. It's really hard to make a product and make it evolve in a way which does not screw it up. There are many examples out there of products that got worse over the years because all kinds of crap was added. (Real media, office, winamp etc...) We just want to be very careful.

You best bet right now is to use Quest3D. Loading a model and flying trough it is only a matter of minutes in Quest3D. We did not release Speedtree yet for Quest3D but we have reached an agreement so we can essentially license speedtree with Quest3D. People were complaining about the performance of some of the things we transferred from Lumion for real-time purposes but it was part of the beta so it should not be difficult to fix. The SSOA can easily be replaced with a faster version for example.

stucki

    Reputation: 32
Exe Publishing request
« Reply #7 on: November 22, 2011, 01:56:57 pm »
November 22, 2011, 01:56:57 pm
sorry but i really dont understand it.

why is it not possible to give us a lumion version with only theatre mode and load option ?
in my opinion the requirements are not different at all.

just deactivate all features but theatre mode and load option.
everything else could keep the same.

that would do it for us !

sorry for beeing a little bit upset, but you once promised the standalone feature in this forum ( if i remind right ).

by the way will it be possible to open a lumion project in quest 3D anytime soon without having to tweak everything again and running at same speed ?

oops noticed my reputation got down ..... to much critizism ?


best regards
stucki


rfox

    Reputation: 3
Exe Publishing request
« Reply #8 on: November 22, 2011, 10:11:17 pm »
November 22, 2011, 10:11:17 pm
I feel your pain , Stucki  :D
I thought stand alone exe would be the one of the strength feature beside the lighting stuff in L2.
it's a little bit disappointed for me since this has been put in a wishlist for a long time ago.
just wanna put aside of my personal ego, why don't we just take a poll whether this feature is really important on the next release.


pixvertex.de

    Reputation: 2
Exe Publishing request
« Reply #9 on: November 23, 2011, 12:32:41 pm »
November 23, 2011, 12:32:41 pm
Well you could build a sort of lumion if Quest3D 5 would come out. But this is not what you want.

We wait for more than 2 years for Ques3d 5 now. And the release seems to be delayed again in favor of lumion.
There is a big frustration in the quest3d forum. So you guys seams to be lucky still.

I checked the Quest3D framework and it is not very well suited for realtime stuff like the AO stuff. You could change this of course but still there so much to do like frustum culling.
It is also not clear what effects and assets will be in. Also there more or less no documentation about the new stuff.

So right now Quest3D 5 will be not a way to go, even if you are a master of quest3d.

Perhaps you can license the source code of lumion. Then you could do it with quest3d 5.

micha

Exe Publishing request
« Reply #10 on: November 23, 2011, 01:52:53 pm »
November 23, 2011, 01:52:53 pm
Well you could build a sort of lumion if Quest3D 5 would come out. But this is not what you want.

We wait for more than 2 years for Ques3d 5 now. And the release seems to be delayed again in favor of lumion.
There is a big frustration in the quest3d forum. So you guys seams to be lucky still.

I checked the Quest3D framework and it is not very well suited for realtime stuff like the AO stuff. You could change this of course but still there so much to do like frustum culling.
It is also not clear what effects and assets will be in. Also there more or less no documentation about the new stuff.

So right now Quest3D 5 will be not a way to go, even if you are a master of quest3d.

Perhaps you can license the source code of lumion. Then you could do it with quest3d 5.

micha

Quest3D 5 is only beta now so it's an initial setup. People here requesting exe export from Lumion will probably like it because the performance is about the same since it is is the same code for a large part. As I said it was made for movies but with some tweaks it will perform faster and for architecture usually the frame rate is not really important as long as it allows you to navigate the model and view all angles.

pixvertex.de

    Reputation: 2
Exe Publishing request
« Reply #11 on: November 23, 2011, 01:59:01 pm »
November 23, 2011, 01:59:01 pm
sure it is beta. But still people here want to find a way to create exe.
And quest3d 5 is not the way to go right now.

Don't get me wrong but with the little information we get concerning quest3d 5 this is what i can say about.

I am not saying Lumion isn't able to do realtime .exe export in the future.


gerardr

    Reputation: 0
Exe Publishing request
« Reply #12 on: November 24, 2011, 01:44:04 am »
November 24, 2011, 01:44:04 am
There seems to be a bit of agro against the forum moderators here which I don't think is warranted. I would however appreciate it if the mods could pass the point of the feedback to the powers that be. Here's my 2 cents:

I don't even think an exe is needed. All I would like to see is a cut down version of the current software that only allows you to view the scenes. It could even have the image and video features with theater mode. I can understand why you wouldn't be able to swap scenes from the Ultimate to Free version but if you removed the editing functionality this wouldn't be a concern.

The main issue is sharing files with clients. They don't want the ability to edit(that's what we, as designers, are for) so why would they want to pay for all the features of the complete program? The software cost is significant, particularly for a job that is a simple interior at a cost of $300-$400. Once converted the software is close to 10x the cost of the work, for smaller scale jobs (which we have a lot of) this is not viable.

The way I see it we are better off using the free version at this stage and importing our scenes. That way we can freely share our creations with the clients. I would like to support Lumion as I think it is a fantastic tool with a lot of potential but not being able to share your creations with clients is kind of against the point of using it.

Proso

    Reputation: 5
Exe Publishing request
« Reply #13 on: November 24, 2011, 10:01:30 am »
November 24, 2011, 10:01:30 am
sure it is beta. But still people here want to find a way to create exe.
And quest3d 5 is not the way to go right now.

Don't get me wrong but with the little information we get concerning quest3d 5 this is what i can say about.

I am not saying Lumion isn't able to do realtime .exe export in the future.



You're totally right. We are waiting so long for Quest3D 5. Even Q3d4 hasn't been updated for 2 years. The forum is totally dead, no questions are being answered, no bugs are fixed, etc. There is a beta, but nobody knows how it works en Act3D won't tell us. The releasedate is promised 2 years ago, and is changed to Q3/Q4 2011, but I don't see that happening. If all that won't change, than Q3d5 for making an .exe is totally useless. (sorry to talk so negative, but unfortunately it are facts)

But in my opinion Q3d5 is potentially the best software to make an .exe due to the fact that you can do so much more than only a standalone walktrue environment.

blendman

    Reputation: 26
Exe Publishing request
« Reply #14 on: November 25, 2011, 06:32:45 am »
November 25, 2011, 06:32:45 am


Before Lumion I investigated Quest3D as a serious simulation tool.  The price seemed a bit steep and I decided I would not invest unless I got my monies worth.  One of the signs of a great pice of software, is the support behind it. IMHO, I was not satisfied that I would get the support I needef, compared with other software. 

Let me give you an example.  Garage Games produces a very cost effective games engine Torque3D.  Today compared with Epic, FarCry etc.the engine appears relatively dated, HOWEVER, it has a huge following, largely beause the forum is supported by an army of enthusiastic technicians, that want to help their customers to make it work.

Now it remains a curious that Lumion has very good customer contact, even with those using Lumon Free, but with Quest3D, it's Forum cannot compare???!!!??

Such a waste given Quest3D is obviously a very versatlie and potentially applied to many worthwhile commerical applications.

If they provided more support, even now I think I might consider buying it.  But just having a few tutorials is not enough - not for me anyway.  They should ALO consider rewarding those using Lumion to consider Quest3D.  Give a Free and Basic version that does much not the full commerical thing, but more importantly, have a energetic forum bubbling with support...!

Hope this does not offend, just speaking my mind, and hopes some listens...