December 08, 2010, 10:01:04 pm
I am trying to create my own texture in Lumion with my own Bitmap. I choose Custom AutoUV type, and then go to replace the textures with a jepg image and nothing shows up on the geomerty? I can however take for instance a brick material and asign it to the geomerty and then replace the Lumion brick texture with my texture and it shows up. What am I doing wrong?