December 15, 2010, 02:19:02 pm
It seems to me that some people are thinking that the Lumion is a game engine.
Sorry… Collision and realtime navigation? For what?
Someone will create a virtual tour of a Residential for your client with cars colliding or show in realtime, instead of making a good video on DVD for a TV commercial or site? I didn't understand this question… Whatever.
I miss some things in Lumion, but it would be simple:
Move Items in New Effects: Should work on all objects, including the imported objects.
Import FBX or DAE animated (characters with bones or morph system or point cache working).
Improve "move, rotate, move vertical" in the viewport and add the resizing.
Better memory management: I have a PC with Core i7 and 12GB RAM, but my video card is old. I render in 50 seconds per frame.
I have a friend who has a PC with 4GB RAM and duoCore, but the video card is new, and render him takes 8 seconds per frame.
Could make a memory management system to distribute the CPU, RAM and GPU.
Sometimes I wait 15h doing a video test, and half of it's "totally green. "
I'm needing to render JPG sequence to not give errors.
Mainly because it will be nice to have some kind of interactivity with
the environment itself, being able to see the entire scene, walk in it,
visit the apartments/stores, instead of just having a high quality video that can be done with any 3d app.
The strongest point of Lumion is that is capable of doing HD videos in no time, but is true that lacks a bit about some things ( that hopefully will be updated in the future ), and its true that a 3d app with proper settings gives you best results, but it will take hours or days to render a 5 minutes video.
Lumion is far from being a game engine, because the main purpouse is still high quality visualization, but adding the standalone option will be an even strongest point, especially because its "twin evil brother" Twinmotion 2 has this option...but it runs slower and costs 3 times Lumion
Right now I'm doing all this stuff with Unity3D, but the quality is eons far away from Lumion, and since with Lumion models optimization is no required ( from what I've seen in the gallery where you are able to work with 18milions polys ) having the standalone will be a really strong impact on interactive visualization apps, since right now everyone who wants to do that is working with game engines to achieve what they want.
All I'm saying is that Lumion is great for making HD videos, but having this option will be great