Author Topic: Can Lumion3D export website content,eg vrml type file?  (Read 3367 times)

archiboy

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« on: December 15, 2010, 01:40:48 am »
December 15, 2010, 01:40:48 am
Hi,

 

I am wonder if Lumion3D in the future will be able to export website contents like vrml file, so that the people  can play with the Lumion3d model online without the need to install the full version of Lumion3d but just a browser plugin instead. This will certain add a great value to Lumion3D.

 

thanks and regards,

 

achiboy

Can Lumion3D export website content,eg vrml type file?
« Reply #1 on: December 15, 2010, 07:33:05 am »
December 15, 2010, 07:33:05 am
No, Lumion supports output for movies and images only at this moment.

Can Lumion3D export website content,eg vrml type file?
« Reply #2 on: December 15, 2010, 08:06:40 am »
December 15, 2010, 08:06:40 am
It is also not planned to export to a vrml realtime environment.

RT-Visualization

    Reputation: 4
Can Lumion3D export website content,eg vrml type file?
« Reply #3 on: December 15, 2010, 09:13:04 am »
December 15, 2010, 09:13:04 am
I see that you planned some standalone app in order to navigate the scene.

It will be very nice, but it is true that you'll need to add other stuff, like collision and some other things that are needed for realtime navigation.

 

I was just wondering if you are already developing this idea or is something that you'll add later "don't know when", since I'm really interested in using Lumion, especially for interactive architectural visualization, so I really would like to buy the full version but when this feature will be add.

 

Please give me good news :)

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #4 on: December 15, 2010, 11:07:38 am »
December 15, 2010, 11:07:38 am
It seems to me that some people are thinking that the Lumion is a game engine.

Sorry… Collision and realtime navigation? For what?

Someone will create a virtual tour of a Residential for your client with cars colliding or show in realtime, instead of making a good video on DVD for a TV commercial or site? I didn't understand this question… Whatever.

I miss some things in Lumion, but it would be simple:

Move Items in New Effects: Should work on all objects, including the imported objects.

Import FBX or DAE animated (characters with bones or morph system  or point cache working).

Improve "move, rotate, move vertical" in the viewport and add the resizing.

Better memory management: I have a PC with Core i7 and 12GB RAM, but my video card is old. I render in 50 seconds per frame.

I have a friend who has a PC with 4GB RAM and duoCore, but the video card is new, and render him takes 8 seconds per frame.

Could make a memory management system to distribute the CPU, RAM and GPU.

Sometimes I wait 15h doing a video test, and half of it's "totally green. "

I'm needing to render JPG sequence to not give errors.

Can Lumion3D export website content,eg vrml type file?
« Reply #5 on: December 15, 2010, 11:31:02 am »
December 15, 2010, 11:31:02 am
Well we fixed most of these issues you are mentioning Andre. Import of animation is currently trough Quest3D but we might add that later to Lumion. Move items should indeed work on imported models that is not hard to add.

 

You are right that Lumion in its current form is NOT a game engine.

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #6 on: December 15, 2010, 11:55:12 am »
December 15, 2010, 11:55:12 am
Thanks.

You're going to update this version (Lumion v1.1) or will create "Lumion 2 "?
Who bought the first version should buy a second or can only do update?

-------

I can't import an object with morph system or bones to Quest3D and make it work in Lumion in CGR.

Not working ... I don't know how to use Quest3D very well, but I saw import and export objects, it's quite hard to run an animation.

I cut the members of the character. I animated using move and rotate (gizmo), and it worked ... But it gets ugly.

Can Lumion3D export website content,eg vrml type file?
« Reply #7 on: December 15, 2010, 12:00:12 pm »
December 15, 2010, 12:00:12 pm
Yesterday we send all licensed members the update. It is free for all 1.0 owners. Many more update we will create are free for 1.0 licensees.

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #8 on: December 15, 2010, 12:13:08 pm »
December 15, 2010, 12:13:08 pm
I'm in talks with two more friends to buy the Lumion. Because it's too expensive to pay in EURO, and it costs 3X the Real (Brazilian currency).
We have buying one license to we may use, or have to buy three licenses?

Can Lumion3D export website content,eg vrml type file?
« Reply #9 on: December 15, 2010, 12:44:07 pm »
December 15, 2010, 12:44:07 pm
You can use it all tree but not at the same time. We understand that Lumion is still expensive in Brazil. However we did try to make the price so that it comes into reach of people like you!

 

If you put the hardware key in a shared server you can share the license remotely. Your friends will have to use the network option in the license dialog to connect to your server. Or you can share the key in another way of course.

RT-Visualization

    Reputation: 4
Can Lumion3D export website content,eg vrml type file?
« Reply #10 on: December 15, 2010, 02:19:02 pm »
December 15, 2010, 02:19:02 pm
Andre said:

It seems to me that some people are thinking that the Lumion is a game engine.

Sorry… Collision and realtime navigation? For what?

Someone will create a virtual tour of a Residential for your client with cars colliding or show in realtime, instead of making a good video on DVD for a TV commercial or site? I didn't understand this question… Whatever.

I miss some things in Lumion, but it would be simple:

Move Items in New Effects: Should work on all objects, including the imported objects.

Import FBX or DAE animated (characters with bones or morph system  or point cache working).

Improve "move, rotate, move vertical" in the viewport and add the resizing.

Better memory management: I have a PC with Core i7 and 12GB RAM, but my video card is old. I render in 50 seconds per frame.

I have a friend who has a PC with 4GB RAM and duoCore, but the video card is new, and render him takes 8 seconds per frame.

Could make a memory management system to distribute the CPU, RAM and GPU.

Sometimes I wait 15h doing a video test, and half of it's "totally green. "

I'm needing to render JPG sequence to not give errors.




Mainly because it will be nice to have some kind of interactivity with
the environment itself, being able to see the entire scene, walk in it,
visit the apartments/stores, instead of just having a high quality video that can be done with any 3d app.

The strongest point of Lumion is that is capable of doing HD videos in no time, but is true that lacks a bit about some things ( that hopefully will be updated in the future ), and its true that a 3d app with proper settings gives you best results, but it will take hours or days to render a 5 minutes video.

 

Lumion is far from being a game engine, because the main purpouse is still high quality visualization, but adding the standalone option will be an even strongest point, especially because its "twin evil brother" Twinmotion 2 has this option...but it runs slower and costs 3 times Lumion :)

 

Right now I'm doing all this stuff with Unity3D, but the quality is eons far away from Lumion, and since with Lumion models optimization is no required ( from what I've seen in the gallery where you are able to work with 18milions polys ) having the standalone will be a really strong impact on interactive visualization apps, since right now everyone who wants to do that is working with game engines to achieve what they want.

All I'm saying is that Lumion is great for making HD videos, but having this option will be great

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #11 on: December 15, 2010, 03:36:27 pm »
December 15, 2010, 03:36:27 pm
Yes, it can be an advantage to have this interaction, depending on the way … as I always work with still images and animations for architecture and engineering, I don't see this as essential, but it's always good to add new things.


Well, I would use this type of software to create videos for my clients, I can put on an interactive website through other programs,  using generated videos or images for Lumion .


The advantage of Lumion do you make a render in HD in up to 60 seconds per frame … If you use this HD quality in a software like 3D Max for example, your render will take at least 10 minutes per frame.

mischa

    Reputation: 23
Can Lumion3D export website content,eg vrml type file?
« Reply #12 on: December 15, 2010, 09:01:38 pm »
December 15, 2010, 09:01:38 pm
Hi Andre,

what you are saying is not realy correct. When I am doing 3ds Max animations, mostly I have about 5-7 minutes per frame as rendering time and I can render this scene with all pcs in my office (12 pcs) wich gives me the possibility to render it quite quickly. Lumion gives me the possibility to render it even much quicker, but sadly not in a network, so that everything relys on one pc.

The realtime quality is amazing, the movie quality is also nice seeing the rendertime, but not comparable to a movie rendered in max with mental ray or vray. So my main usage of Lumion, at the moment, is to walk though the project with my customers, sometimes with 3d glasses on and that is realy great.  And there it ould be nice to have collision detection so that I automatically can walk up stairs for example and do t fly under the ground sometimes, like RT-Visualization says. The nice thing is that if you have a project that is still under construction and which will be chnged very often or even design tests are done in 3d, then even rendering it in Lumion is too slow. With Lumion in realtime  I can walk through the scene, someone can meanwhile work on the max model. As soon as I press reload, I will again have the actual max model and the customer can compare the diffrence of this new design or the modifications with me in 3d in reality. With rendering a movi that is not possible. And that is why the theater mode is also a very strong module, which should also be in target of the Lumion programmers!

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #13 on: December 16, 2010, 12:59:41 am »
December 16, 2010, 12:59:41 am
Yep ... with 12 computers I do miracle too ... I use  2 Pcs, 10 less than you have.

And if you make a render in Vray with good quality materials and GI, with video output at 720p or 1080p, is not so simple to make with less than 10 minutes.

A still image that I do, it takes at least 1 hour to render (4000px) - with similar quality animation doesn't take less 8 to 10 minutes per frame.

With the machinery that you have is easy hehehehe.

Andre

    Reputation: 1
Can Lumion3D export website content,eg vrml type file?
« Reply #14 on: December 16, 2010, 01:26:11 am »
December 16, 2010, 01:26:11 am
You make work much more complex... like I said, it's always good to add newthings in a software. But I personally don't use.

I found the Lumion very good, video quality is good, has good stuff, can we use materials and MAX models, and using a computer it renders faster than me in using twoPCs with Max
This is really cool.