Author Topic: Back and forth from Sketchup  (Read 6186 times)

madmax2000

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Back and forth from Sketchup
« on: December 15, 2010, 07:56:48 pm »
December 15, 2010, 07:56:48 pm
You've probably explained this already but here I am asking again.....sorry about it

 

If I have a model called "House 1" in Sketchup and I export it as a Collada file with the same name, work on it in Lumion and save it ....If I change the original "House 1" skp. file, how do I bring the changes back into Lumion without having to do the whole thing all over again?

 

Please let me know, great program Laugh!!

Ola Stian

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Back and forth from Sketchup
« Reply #1 on: December 15, 2010, 11:48:32 pm »
December 15, 2010, 11:48:32 pm
You just export the file out again with the same name, and then you reload the mesh (arrow on right side) in the edit material menu. Sometimes

there is a problem if you have removed faces etc from file but I`ve found out that if you just reload one of the textures used on the imported model everything comes back as it was before. Hope that helps you out. 

Back and forth from Sketchup
« Reply #2 on: December 16, 2010, 09:36:57 am »
December 16, 2010, 09:36:57 am
Remember that your put it in the SAME location as the original file.

madmax2000

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Back and forth from Sketchup
« Reply #3 on: December 17, 2010, 07:08:52 am »
December 17, 2010, 07:08:52 am
Thanks! I will try it!

Brian Hengelsberg

    Reputation: 43
Back and forth from Sketchup
« Reply #4 on: December 17, 2010, 09:27:49 pm »
December 17, 2010, 09:27:49 pm
When importing from sketchup i am having an issue when reimprting the model.  Seems everytime i reload the model, it fouls all of my material designations.  Here is a breakdown of the workflow:

Created a new scene, import sketchup model as a collada .dae file, apply material changes in Lumion.  When i notice there is a problem with the model, i go back into sketchup, work the file changes there (sometimes adding new materials), re-export a new collada .dae file to the same location, click the reload model/ materials in lumion, and the material designations are all wrong.  Some textures are in locations they should not be, some rotated, some OK.

Am i missing a step?  Should i try to export to a different format?  Thank you in advance for any help you may be able to provide.

Back and forth from Sketchup
« Reply #5 on: December 17, 2010, 10:05:25 pm »
December 17, 2010, 10:05:25 pm
This is fixed in the update. Are you using the update 1 beta or original?

Brian Hengelsberg

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Back and forth from Sketchup
« Reply #6 on: December 18, 2010, 02:55:22 pm »
December 18, 2010, 02:55:22 pm
I am currently using update 1 beta, although it was happening in original as well.

Back and forth from Sketchup
« Reply #7 on: December 18, 2010, 04:19:19 pm »
December 18, 2010, 04:19:19 pm
Can you try pressing reload twice?

Brian Hengelsberg

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Back and forth from Sketchup
« Reply #8 on: December 18, 2010, 04:28:10 pm »
December 18, 2010, 04:28:10 pm
I tried but no luck.  Had the same problem on different models, just to make sure it was not specific to the one main model I was working in.  Hope his helps, let me know if you need me to try or test something else.

Back and forth from Sketchup
« Reply #9 on: December 18, 2010, 04:48:43 pm »
December 18, 2010, 04:48:43 pm
The old problem had to do with reload. If that is not the case how you can help is is to get me two models. One original and one that after reload is wrong. Emailing them would be best. I am planning to update Lumion on tuesday.

Brian Hengelsberg

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Back and forth from Sketchup
« Reply #10 on: December 18, 2010, 10:29:38 pm »
December 18, 2010, 10:29:38 pm
I sure can send the files.  If u want to PM me the details of what exactly I want (sketchup, Lumion, or both) and where I should send; I will gladly send you information tonight.  Thanks.

Brian Hengelsberg

    Reputation: 43
Back and forth from Sketchup
« Reply #11 on: January 05, 2011, 03:19:07 pm »
January 05, 2011, 03:19:07 pm
Seems the issue is dealing with components and groups in Sketchup to Lumion.  An example of the name of a material could be "Wall Paint"; when the file imports, it treats some of the materials with "Wall Paint" as a separate material.  So when i try to edit the material in Lumion, it will say "Wall Paint" for one of the materials, then when i choose another, it might be "Wall Paint (1)" even though it is the same texture.  I think this is the issue i am having when i try to go back and forth from Sketchup to Lumion.  Have you thought about the potential of developing a Ruby Script for a Sketchup exporter?  You would then be able to have the file export the exact way it would need to be to properly inserted to Lumion.

See3D.be

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Back and forth from Sketchup
« Reply #12 on: January 05, 2011, 04:33:10 pm »
January 05, 2011, 04:33:10 pm
Its important when you paint excisting materials you take them from "In Model" and not from the library again. This will be in SketchUp even be a new materials even its the same, so its an 'issue' in sketchup, not lumion nor exporter

Brian Hengelsberg

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Back and forth from Sketchup
« Reply #13 on: January 07, 2011, 12:54:13 am »
January 07, 2011, 12:54:13 am
Well,  we tested with a small model.  It was basically a desk and chair that was copied to replicate a student classroom.  It was just the tables and chairs, no walls ground or anything.  We took out all of the materials and minimized it to 3 in the Sketchup file.  We purged any materials that looked like they were hanging around, then purged the model from the "Model Info" dialogue.  We then "Fixed Error" from the model info dialogue as well.  We exported the model in Collada format, 3ds format, and even adjusted perimeters within each of those exports.  Still the same issue.  We then thought it might be an issue that one of the textures was just a color and nothing else, so we adjusted that texture to actually have a material assigned to it in Sketchup.  Still no luck.  It would randomly pick certain tables or chairs and make a separate material.   

AN example would be i select a metal table leg from one of the tables, and it would select maybe 10 of the 16 legs.  The others would be a seperate material.  These were elements that were made and then copied to create 16.  Please let me know if you have run into this issue, or if there is another way i can troiubleshoot to help.

 

Thanks,

Brian Hengelsberg

    Reputation: 43
Back and forth from Sketchup
« Reply #14 on: January 13, 2011, 04:51:11 pm »
January 13, 2011, 04:51:11 pm
Just a poke to see if there has been anyone else that has run into this issue, could it be a graphic card issue?  Really a big problem on my end being that we are working on complex interiors and exteriors.