Author Topic: Amazing VR  (Read 13645 times)

stucki

    Reputation: 32
Amazing VR
« on: August 04, 2012, 09:40:01 pm »
August 04, 2012, 09:40:01 pm
have a look at this and please make it work with lumion !!!
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

Re: Amazing VR
« Reply #1 on: August 04, 2012, 09:47:04 pm »
August 04, 2012, 09:47:04 pm
Extremely excited, I feel Lumion so close ;)
Thanks for the info Stucki.
regards

thecravatman

    Reputation: 7
Re: Amazing VR
« Reply #2 on: August 05, 2012, 12:16:16 am »
August 05, 2012, 12:16:16 am
I hope to combine MS Kinect with Oculus to enable walking through a lumion scene.
How do we convince Ferry to get one and use the sdk to integrate it with Lumion 3.0. All donate a $ to the kickstarter project? It will only need 300 of us.

Zdenek Fajfrlik

    Reputation: 25
Re: Amazing VR
« Reply #3 on: August 05, 2012, 08:44:42 pm »
August 05, 2012, 08:44:42 pm
I hope to combine MS Kinect with Oculus to enable walking through a lumion scene.
How do we convince Ferry to get one and use the sdk to integrate it with Lumion 3.0. All donate a $ to the kickstarter project? It will only need 300 of us.


i'd surely pay the buck, 298 left.....this interface would be great! stan

Re: Amazing VR
« Reply #4 on: August 06, 2012, 05:37:22 pm »
August 06, 2012, 05:37:22 pm
i'd surely pay the buck, 298 left.....this interface would be great! stan

Super great although I think you probably want a really high framerate or it won't really work. With architectural models this can become difficult. Everything needs to be rendered twice. In a game the high framerate can easily be achieved by just leaving out stuff that's not visible. Levels are set up that way by a level designer. With a model from Autocad you do not have this luxury. On the other hand I can already get over 100fps now in lumion with the right settings.

Meybe in slow scenes you can ditch the head tracking and the stereo vision should still be great. The most amazing experience with VR I had was in a cave because the objects are not only 3D but you can also walk around them, sit in them and peak underneath.

Zdenek Fajfrlik

    Reputation: 25
Re: Amazing VR
« Reply #5 on: August 06, 2012, 06:29:16 pm »
August 06, 2012, 06:29:16 pm
Super great although I think you probably want a really high framerate or it won't really work. With architectural models this can become difficult. Everything needs to be rendered twice. In a game the high framerate can easily be achieved by just leaving out stuff that's not visible. Levels are set up that way by a level designer. With a model from Autocad you do not have this luxury. On the other hand I can already get over 100fps now in lumion with the right settings.

Meybe in slow scenes you can ditch the head tracking and the stereo vision should still be great. The most amazing experience with VR I had was in a cave because the objects are not only 3D but you can also walk around them, sit in them and peak underneath.

hi remko, yes, it was more like a joke, since i can imagine, that it is not easy to implement this technology. so we keep the dream alive...btw. the cave must have been fantastic, i never had the chance.
at this point maybe it is again time to say: lumion is great and i love the results,
i mean, in my big project i still can move around realtime, a dream!
stan

Re: Amazing VR
« Reply #6 on: August 08, 2012, 01:12:05 pm »
August 08, 2012, 01:12:05 pm
hi remko, yes, it was more like a joke, since i can imagine, that it is not easy to implement this technology. so we keep the dream alive...btw. the cave must have been fantastic, i never had the chance.
at this point maybe it is again time to say: lumion is great and i love the results,
i mean, in my big project i still can move around realtime, a dream!
stan

I ordered one! Will be curious how much better this will be. Normal VR headsets have too small FOV and the big FOV ones are insanely expensive and complex.

EVarvel

    Reputation: 10
Re: Amazing VR
« Reply #7 on: March 01, 2014, 02:30:15 am »
March 01, 2014, 02:30:15 am
Hey Remko, so now that's its been a year and a half since you ordered the Oculus Rift, any chance you can give us a review of your experience?  Any chance of incorporating it with Lumion?
Thanks

stucki

    Reputation: 32
Re: Amazing VR
« Reply #8 on: March 01, 2014, 09:46:17 am »
March 01, 2014, 09:46:17 am
interested in this, too !

3dfh

    Reputation: 31
Re: Amazing VR
« Reply #9 on: March 01, 2014, 12:47:43 pm »
March 01, 2014, 12:47:43 pm
me too!!!!!

mischa

    Reputation: 23
Re: Amazing VR
« Reply #10 on: March 04, 2014, 09:04:01 am »
March 04, 2014, 09:04:01 am
me tto  :)

Re: Amazing VR
« Reply #11 on: March 04, 2014, 09:59:18 am »
March 04, 2014, 09:59:18 am
I'll check in a day if Remko has seen and replied, else send him a message of the topic.

Part of the problem is the continual changes and focusing effort on what is considered the best path of features for Lumion I suppose. Luckily for me that's dev territory and lots of difficult choices to make, but here's an example of what I mean:

received email yesterday "EosVision, Inc, announces new NaturalVision3D (TM) display technology.
Relegate 3D glasses to the history books and usher in a new era of Hi-Res NaturalVision3D (TM), that you see with your bare eyes."  (it might be vapour-ware or not, the web site from what I saw lacked detail and real examples that showcased, however, maybe that's where things will head).

Re: Amazing VR
« Reply #12 on: March 05, 2014, 09:03:04 am »
March 05, 2014, 09:03:04 am
Hi,

The Oculus rift is awesome but you het sick really quickly. The image quality is VERY bad but both image quality and motion sickness are things they are working on.

My guess is they need at least a 4K display in there before the pixelation is at a level where it is watchable. I believe they are experimenting with that. Maybe 2x a 1080 display will also do the job.

What the prototype shows is that a wide FOV with good tracking really gives you the impression you are there. It's a lot better than all the VR headsets before it.

You shouln't get your hopes up ever seeing Oculus support in Lumion. There are several reasons for this and some of them are technical limitations. If Act-3D will ever release an Oculus product it will be something seperate from Lumion. This is a good thing becaus in the end it will improve your overall experience. Designing something for Oculus is completely different than designing something for the desktop with movie output. For example, with Oculus you want to focus on fast frame rates and very good anti aliassing. So, for an Oculus product you sacrifice quality in one area to get better results in the overall experience.

For now though Oculus is just a prototype and we have no plans whatsoever for it. When Oculus is better than it is now we might take another look.

s133zy

    Reputation: 4
Re: Amazing VR
« Reply #13 on: March 05, 2014, 09:36:15 am »
March 05, 2014, 09:36:15 am
I wanted to leave my 2 cents aswell. We have a couple of occulus rifts at my school, and some of our classes has been to use unity to display our 3D models.

The rift that I used was the Development kit version, and had some pretty low resolutions (wiki says 640x800 per eye) having screens that close to the eye made the pixels really obvious.. kinda like if you had your eye 1 inch away from an crt screen, for those of you who remember them.
so a HD or 4k resolution like Remko said, without a doubt will be needed to get the full potential from the Rift.

That beeing said, I played half life 2 with the rift for about 10-15 min, and I surprisingly dident feel any nauseous after using it, and it actually felt a lot more natural then I thought it would.

The tracking is as good as advertised, and controlling my character by changing the rotation of my head was pretty amazing.. I can't wait to see the consumer versions!

I wanted to contribute aswell, that if you are wearing glasses, you'll need to use glasses inside the rift, which I found kinda facinating.
It also made my decision on getting thick hipster glasses for my gigantic head feel stupid, as I could barely squeeze them inside of the rift together with my head.

Really, the most discomfort I got from the rift was the glasses and the low resolution..


halshute

    Reputation: 14
Re: Amazing VR
« Reply #14 on: March 06, 2014, 05:52:28 am »
March 06, 2014, 05:52:28 am
Hey Remko, so now that's its been a year and a half since you ordered the Oculus Rift, any chance you can give us a review of your experience?  Any chance of incorporating it with Lumion?
Thanks


Here is my footage of how the Desktope software enables Lumion as a static VR viewing experience.

Enjoy!

<a href="http://youtu.be/AAp0_6cYKeY" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/AAp0_6cYKeY</a>


It is a pretty successful VR experience as long as you can see what you want without having to move the Lumion camera.  The next step would be to figure out how to use the head tracking data to control the mouse of the computer to enable you to really look around inside Lumion much in the same way the xpadder software used the game pad to control the mouse I post before.