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Author Topic: Advanced feature list  (Read 6742 times)

Member1253

    Reputation: 20
Advanced feature list
« on: December 07, 2010, 12:57:28 am »
December 07, 2010, 12:57:28 am
There seem to be a lot of issues which are resolved by using the "Ctrl+" function.  Is there a help file that contains a list of all the advanced functions, something that a user could reference without having to ask on the forum?

Ferry

    Reputation: 0
Advanced feature list
« Reply #1 on: December 07, 2010, 08:02:32 am »
December 07, 2010, 08:02:32 am
The help covers most of them move your mouse over the icon in different sections.

Member1120

    Reputation: 14
Advanced feature list
« Reply #2 on: December 07, 2010, 04:31:09 pm »
December 07, 2010, 04:31:09 pm
Most of them?  Can you list and share the missing ones.

Thanks.Laugh

Ferry

    Reputation: 0
Advanced feature list
« Reply #3 on: December 07, 2010, 04:42:48 pm »
December 07, 2010, 04:42:48 pm
If you read the whole forum you probably saw them all :P

 

We will create a sticky here that covers them all.

Member1120

    Reputation: 14
Advanced feature list
« Reply #4 on: December 07, 2010, 04:54:10 pm »
December 07, 2010, 04:54:10 pm
That will be helpful.

thanks.

Advanced feature list
« Reply #5 on: December 07, 2010, 08:08:10 pm »
December 07, 2010, 08:08:10 pm
Let me see, the important ones:

 

The control key:

1) In weather mode you get extra controls

2) Moving objects displays icons for rotating pich and roll

3) Selecting objects allows you to select multiple objects while pressing ctrl

3) Loading an object with ctrl pressed will disable texture size limit

4) Rendering a movie while pressing ctrl will display options for 3D output and saving image sequences

 

And while we're at it:

In build mode you can press [ESC] to select none of the move, delete, menu buttons. When no button is selected you can move objects by clicking directly on the object. [H] allows you to move up and down [R] allows you to rotate.

If you press [G] while moving an object the object snap to the landscape instead of objects under the mouse.

[CTRL] Allows you to update the cube map/lighting by hand. Normally this map only updates while changing the sky or sun.

Member1120

    Reputation: 14
Advanced feature list
« Reply #6 on: December 07, 2010, 08:22:51 pm »
December 07, 2010, 08:22:51 pm
Thanks Remko, Great fast support, awesome.   Will the CTRL U command fix my promblem with the reflections from my early post today?

 http://lumion3d.com/forum/gene.....s-windows/

Member1240

    Reputation: 2
Advanced feature list
« Reply #7 on: December 07, 2010, 08:36:36 pm »
December 07, 2010, 08:36:36 pm
wouldn't this fit into the manuell ... ?

Ferry

    Reputation: 0
Advanced feature list
« Reply #8 on: December 07, 2010, 08:43:55 pm »
December 07, 2010, 08:43:55 pm
This actually all IS in the manual!

Member1253

    Reputation: 20
Advanced feature list
« Reply #9 on: December 07, 2010, 10:44:10 pm »
December 07, 2010, 10:44:10 pm
Where is the manual?  I don't remember seeing the H, R, and G hotkeys when I hover over the "?", although I did just discover the P for all object rotate!

Ferry

    Reputation: 0
Advanced feature list
« Reply #10 on: December 07, 2010, 10:45:42 pm »
December 07, 2010, 10:45:42 pm
Well if you go into the advanced move with ESC go over the ? again! It is different in all sections.

 

We did forget that G button I think.

Member1253

    Reputation: 20
Advanced feature list
« Reply #11 on: December 07, 2010, 10:47:24 pm »
December 07, 2010, 10:47:24 pm
Wow, even the manual is context sensitive!

Ferry

    Reputation: 0
Advanced feature list
« Reply #12 on: December 07, 2010, 11:01:16 pm »
December 07, 2010, 11:01:16 pm
We probably need to polish all information a bit. Working on the translation file right now so we can have native versions of Lumion. So if people want to help make a translation into your language please let us know!

Advanced feature list
« Reply #13 on: December 07, 2010, 11:14:40 pm »
December 07, 2010, 11:14:40 pm
We figured a printed manual (You know the piece of processed dead trees you get when you buy a toaster or a dishwasher) is a bit nonsensical when software evolves as quickly as it does. We find it very important to deliver Lumion to people of many languages and this even makes it even worse. It could lead to a situation where it will take longer to make sure that all the manuals are in order than actually releasing a new version.

 

So, how do we solve this? We've come up with several solutions which, in or opinion, eliminate this problem and even have the potential to offer a superior user experience.

 

1) Make the software easy. Lumion is designed so you don't really need a manual. A lot of Lumion is natural and in the line of expectations. Of course documentation can provide more insight into the fine details but Lumion is a tool which does not require you to read a manual.

2) Add help and hints integrated in the software. These consist of the quick tool-tips and the integrated help. Hover the mouse over the help icon and every hotkey, option or other thing you need to know at that point in the program is right there.

3) Video tutorials. A picture tells a thousands words. Reading a manual is one thing but how things really work is easier to see in a video.

4) Discussion forum. This forum is a quick way to get directions, feedback and tips on Lumion.

Member1253

    Reputation: 20
Advanced feature list
« Reply #14 on: December 07, 2010, 11:17:29 pm »
December 07, 2010, 11:17:29 pm
I still vote for a sticky (evolving, non-dead tree based) and it can be hosted on #4!