Author Topic: "Dropped from sky" effect  (Read 2208 times)

pierre olivier

    Reputation: 3
"Dropped from sky" effect
« on: December 11, 2011, 07:00:23 pm »
December 11, 2011, 07:00:23 pm
Hello,

I'm trying to find a Lumion video i have seen 2 weeks ago concerning a deck + spa project where project parts fall from sky and arrive at the right position on the ground ...  :o :o Try to do the same with Lumion move effect ... impossible ... too slow. Is it a 3Ds movie effect imported in Lumion ... ??? ???

I have heard Lumion 2 will have this effect posibility ? Is it right ....?

Thanks.
Pierre.

pierre olivier

    Reputation: 3
Re: "Dropped from sky" effect
« Reply #1 on: December 11, 2011, 07:18:46 pm »
December 11, 2011, 07:18:46 pm
Always amazed by this hypermove video  :o :o :o :
<a href="http://youtu.be/bCuQU0L8uiA" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/bCuQU0L8uiA</a>

Pete Stoppel

    Reputation: 33
Re: "Dropped from sky" effect
« Reply #2 on: December 11, 2011, 09:01:13 pm »
December 11, 2011, 09:01:13 pm
That can be done with Sketchup and Sketchyphysics , and rendered with an HDRI as atmosphere and infinite plane in Twilight and Thea render.

Gaieus

    Reputation: 44
Re: "Dropped from sky" effect
« Reply #3 on: December 12, 2011, 02:02:09 am »
December 12, 2011, 02:02:09 am
Yeah, this one starts with a similar "drop-down" effect:

Jeep Wrangler off-road 3d animation. Sketchup sketchyphysics twilightrender

Re: "Dropped from sky" effect
« Reply #4 on: December 12, 2011, 12:25:53 pm »
December 12, 2011, 12:25:53 pm
I'm trying to find a Lumion video i have seen 2 weeks ago concerning a deck + spa project where project parts fall from sky and arrive at the right position on the ground ...
I have heard Lumion 2 will have this effect posibility ? Is it right ....?

As far as I know, a simple version of this will be part of the upcoming Animation plug-in (which will also be included in Lumion 2 Ultimate). Just bear in mind that the effect does not use gravity or physics calculations - objects simply "fall" in a vertical line.

pierrearchi

    Reputation: 0
Re: "Dropped from sky" effect
« Reply #5 on: December 12, 2011, 12:41:34 pm »
December 12, 2011, 12:41:34 pm
it is ok for me ....it is a nice tool

Gaieus

    Reputation: 44
Re: "Dropped from sky" effect
« Reply #6 on: December 12, 2011, 12:44:03 pm »
December 12, 2011, 12:44:03 pm
I would not need the fancy physics effect either. Simply "building up" a building by dropping the elements in there would be enough for a good demonstration of the structure.

mischa

    Reputation: 23
Re: "Dropped from sky" effect
« Reply #7 on: December 12, 2011, 01:27:09 pm »
December 12, 2011, 01:27:09 pm
I would not need the fancy physics effect either. Simply "building up" a building by dropping the elements in there would be enough for a good demonstration of the structure.
But that will mean that you have to import your relevant building parts one by one and align them to each other so that you can use the lumion effect on them.

Pete Stoppel

    Reputation: 33
Re: "Dropped from sky" effect
« Reply #8 on: December 12, 2011, 01:34:10 pm »
December 12, 2011, 01:34:10 pm
Quote
But that will mean that you have to import your relevant building parts one by one and align them to each other so that you can use the lumion effect on them.

 |:( that will not be fun, I'd suggest doing the animation in SU and editing it into the video with a 3rd party editor, unless Lumion and SU become closer friends and model hierachy gets exported and usable for animation in Lumion. *just make sure to set axis/pivet points before export*

Re: "Dropped from sky" effect
« Reply #9 on: December 12, 2011, 03:06:29 pm »
December 12, 2011, 03:06:29 pm
But that will mean that you have to import your relevant building parts one by one and align them to each other so that you can use the lumion effect on them.

Yes, I believe this will be the case for the first version of Lumion 2. I am not sure if they are planning on making it possible to use the model hierarchy in a later version.